Perks System

 

After completing Season 7, you will unlock the next page of Perks.  As with the starting Perks, these Perks unlock in order as you collect more Allies, Doctors, and level them up to collect more Stars.

This is the first page of Perks.  This page is immediately available from the start of the game.  

 

However, the initial Perks each require a set number of Stars to unlock.

If you tap on Basic Attribute 1, you will see this screen.  You can choose, in Basic Attribute 1, between increasing your team's attributes of Health, Hit Points, or Attack, by 5%. This lets you begin to specialize your team.

If, after choosing a Perk from Basic Attribute 1, you tap on Color Enhance 1, you would be taken to this screen.

 

Here you can choose between each color damage, to increase it by 5%.  This is incredibly useful as you start to build teams around certain colors for advanced game levels.

 

After completing Season 7, you will unlock the next page of Perks.  As with the starting Perks, these Perks unlock in order as you collect more Allies, Doctors, and level them up to collect more Stars.

Our goal for the Perks system is that as you progress through the game you unlock more complex Perks--Perks which require knowledge and comfort with more advanced game play concepts.

 

For example, on the second page of Perks, you can select a resistance ability for your team (bombs, poison, and board locks for example).

If you select the Doctor Enhance category, you can choose from a variety of ways to customize the Doctor slot in your Team including ways to reduce the cooldown on the Doctors' abilities!

This is the Summary Page.  Here, you can quickly and easily review all of the Perks you currently have active and how they are effecting our team.